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☯As rumors had suggested, the device was designed to present "the best of both worlds" between mobile and handheld gaming, including a 5-inch OLED touchscreen, a rear touchpad coupled with physical buttons and dual analog sticks. Sony released the , a short-lived, re-purposed version of the Vita that uses a screen like a , discontinued at the end of 2015. Colin Moriarty September 14, 2011. A maximum of 500 applications and games can be stored on the device at a time, regardless of data storage available. The Vita's internal battery has between 3—5 hours of power for game playing, depending on the processing power required for the game, screen brightness, sound level and network connections, as well as other factors. Due to the difference in controller input between the Vita and a DualShock controller, Vita games that are dependent on the system's touch-screen, rear touchpad, microphone, or camera are not compatible. 4-6 hours for games, 7 hours for video, 12 hours for music in stand-by mode Online services Dimensions PCH-1000: 83. The last major Sony-developed title, , still found success, selling over 188,000 copies in its first week of release in Japan. The Vita launched with 26 titles in Japan, with Sony announcing that there were over 100 titles in development prior to the system's release overall. Launch and early years [ ] On June 6, 2011, at , Sony announced that the device's official name would be the PlayStation Vita, with the word "vita" being Latin for "life". Shifting focus [ ] Towards the end of 2013, around the launch of Sony's next video game device, the the , Sony began making comments in regards to the change in focus with the Vita. In the platform's later years, Sony promoted the PlayStation Vita's ability to work in conjunction with its other gaming products, such as of games, similar to the 's function of. Despite the smaller userbase, the platform continued to be viable for game releases into 2017 due to the high of software sold per hardware user. trials for PlayStation Now functionality on the PS Vita began on October 14, 2014 in North America. Archived from on January 19, 2013. Even in the Vita's heyday, it was ultimately hard to recommend it over the 3DS. Reports arose during the that the device was unveiled internally during a private meeting during mid-September held at Sony Computer Entertainment's headquarters in Aoyama, Tokyo. Applications [ ] A number of are available to run on the Vita, some initially pre-loaded on the device, while others are available via Sony's PlayStation Store. The 3G service has been partnered with in Japan, in the US, in Canada and in Europe and Australia. And the game train still hasn't stopped with the Vita. External links [ ] Wikimedia Commons has media related to. Robinson, Martin July 9, 2014. Production of new physical Vita games in Europe and America ceased by the end of Sony's 2018 fiscal year, which ended on March 31, 2019. But if you're both a hardcore gamer and one who's willing to mess with some hacks, then you can get some incredible functionality out of your Vita, making it one of the best pieces of handheld kit on the market. If you want a high-quality handheld that can play a slew of PlayStation hits, indie gems and obscure Japanese titles, there really isn't a better option out there. The March 2017 launch of the , which operates on a similar concept of providing high budget video games on a portable unit, further overshadowed the Vita, though niche support through indie games and JRPGs continued into the year. With the series being less popular in western regions, it failed to revive the platform in the same way. : February 23, 2012• , President of revealed that his studio, despite usually being more involved with software, had a continued role in future hardware development at the time. The system continued to get high-profile games over the course of 2012, including , , , , , and. While it largely maintains the original's overall structure and layout, the original's screen has been replaced with a lower-cost display. The heavier support from Japan, in turn, also helped support the system in the West as well, with many games in the , , , , and series into English on the Vita, or made playable through the system's with digital PSP games. 6 inset; -moz-box-shadow: 0 1px 3px rgba 255, 255, 255, 0. Through mid-2010, websites continued to run stories about accounts of the existence of a "PSP 2". I would say it's most similar to a Switch display in quality. 8 oz 3G PCH-2000: 219 grams 7. Sony continued to make games for the device, though in smaller number than in past. Archived from PDF on September 29, 2011. It would have been nicer if it were glass, but plastic gets the job done. Views on the hardware dropped to more moderate levels in 2013, after the platform's initial sales lulls. Phillips, Tom September 13, 2016. The 3G model was discontinued in 2013 and not made available in the system's future revised models. : October 2, 2012 3G• Archived from on September 26, 2011. The system was released in Japan in November 2013, in North America in October 2014, and in Europe on November 14, 2014. A total of 600,000 units were sold in Spain as of June 2015, and 446,000 units sold in France as of 2014. However, the redesign did remove the screen in favor of a cheaper screen. Michael McWhertor November 17, 2010. The silver trim surrounds two pieces of plastic that sandwich the device, giving it an ultra-premium look. 59 in d Mass PCH-1000: 260 grams 9. motion sensing• Despite reports of the delaying the release of the device, Sony reconfirmed that it was on track for a late 2011 release in Japan and a February 2012 release date for other major regions of the world. The hardware Any way you look at it, the Vita is a slick-looking handheld. : February 22, 2012• If you jump on the or the , you'll notice that games are still occasionally dropping for the system. In addition to these input methods, specific to just the Vita, is a secondary touchpad that is on the back of the device. Since its launch, digital-only releases have slowly become more prominent, partially in an effort to reduce production costs for release on the platforms comparatively smaller user-base, and partially due to the influx smaller-scale indie mobile phone games that have always been digital-only releases. It was first released in on December 17, 2011, and in , , and other international territories beginning on February 22, 2012. With higher-profile games not pushing the system sales enough in 2012, big third party companies like and started reducing or eliminating support for the system, especially in the West. Between January 2013 and June 2014, 1,837,710 units were sold within Japan alone. The system does allow for additional external battery solutions as well. , , , and all found success with releases on Vita. The newer model also comes with 1 GB of internal storage memory, although it is not possible to use both the internal memory and memory card concurrently. Instead, it uses a touchscreen-based UI dubbed , which includes various social networking features via the. 2013-10-11, , JustPushStart• Like the PS3 and PS4, the Vita contains support for games. John Koller February 10, 2014. In Japan, select downloadable and titles became backward compatible as well. The device features two analog sticks, a , a set of standard PlayStation face buttons , , and , two shoulder buttons L and R , a PlayStation button and Start and Select buttons. Sony addressed the "economics of Vita game development" issue with beginning on focusing on the fact that almost all PlayStation 4 games could be streamed and played through a Vita through. Games from Sony's initiative had initially been compatible, but were removed when the service was shutdown in September 2015. The PS Vita is incompatible with standard , such as , and instead stores data on proprietary PS Vita memory cards, which are available in sizes of 4 GB, 8 GB, 16 GB, 32 GB and 64 GB. The system was designed so that it would be easy for developers to extract PS3 game assets and in turn use them to make Vita versions of games. The device features a "" shape similar to the design of the original PlayStation Portable, with a 5-inch 130 mm in the centre of the device. Facebook, Flickr, Google Maps and YouTube no longer function as Vita apps, but continue to be available by using the Vita's web browser. Because once you log in with your Vita to your PlayStation Network account, you'll have a trove of games ready for the download. The whole ecosystem with PS4 at the center, the Vita's a part of that. I own both the 1000 and 2000 Vitas, and I can tell you, the 1000 does look better. And many indie titles are cross-buy enabled, so if you buy the PS4 version, the Vita version will be included for free. While not completely reversing the sales trends of the Vita, the lower costs of making or porting smaller-budget games made it easier for developers to make a profit on the systems's smaller userbase, and in turn, increased consumer attention on the console, keeping the device afloat. While the focus on indie games kept the device afloat in the West, in Japan, no such measures were necessary, as the Vita maintained moderate hardware sales. First implemented in 2014, the service was announced to be discontinued on the Vita on August 15, 2017. 2 inset; -moz-box-shadow: 0 1px 3px rgba 0, 0, 0, 0. Production of the system and physical game cards in the West ended in March 2019: Sony has no plans for a successor. Each game or application is represented by its own circle icon, and selecting it leads the user to a panel with multiple options present, including running software itself, going to its respective website through the internet, seeing if there are available for the software, and seeing a -like list of activities related to it, such as installing it or obtaining trophies, for both the user and others the user has interacted with recently. Prior to the Vita's release, several third-party studios showcased of the device by exporting existing assets from their counterpart and then rendering them on the device, high budget examples including , , and. 2013-09-09, Corporate Release ,• Production of Vita hardware officially ended on March 1, 2019. Remote play OK, Christmas is coming. Whilst the Vita hosted several acclaimed titles and built a small but loyal and passionate fanbase, the system is regarded as a , with a lack of support from Sony and major third-party developers along with competition from the significantly more successful and smart devices noted as major factors. However, reviewers felt more mixed on the decision to change from to screen in the revised model, with some feeling it led to a minor downgrade in image quality. Multi-platform releases with the PS4 have also incidentally helped sustain the Vita's stream of software, even in the west, through 2016 and 2017; games receive a Vita version more to appeal to Japan's larger Vita user-base, and receive a PS4 version more to appeal to North America's larger user-base. The end result is similar to what a console does with its through. The device is considered to have sold fairly well in Japan, and still a crucial part of Sony's overall strategy in the region, while Sony has acknowledged that the device still has a very vocal and passionate user-base in the West as well, with the company still encouraging third party companies to create games for the device. Archived from on November 23, 2011. The device did not fare well and had a short retail shelf life in North America and Europe, where it was discontinued at the end of 2015. LiveArea, the user interface for the Vita Unlike the PSP and PlayStation 3, the PlayStation Vita does not use the interface. Additionally, big games such as sold well and roughly in-line with their home console counterparts. Archived from on July 9, 2010. Sam Byford November 6, 2013. Jeff Rubenstein January 27, 2011. Sony also revealed that the device would be using a mix of retail and digital distribution of games. Modding As gaming systems grow older, dedicated communities usually find ways to hack devices for more functionality. It's more about how Vita can have multiple uses — with PS4 , PS3 games with , and the dedicated games. With the use of a Vita, PS4, and PS4 game, this allows a PS4 game to be run on the PS4, but its output transmitted to the Vita, with the Vita being used for the controller input, and the image and sound being transmitted to the Vita's screen and speakers instead of a. Sony has stated that the Vita generally runs well under its full clock speed due to overheating and battery consumption issues that would ensue, instead placing its processing power "around halfway between the current PSP and the PS3". Towards the end of its lifespan, Vita versions of games began to be cancelled, in favor of PS4 or Nintendo Switch releases. : March 2, 2012• While not giving specific figures, Sony stated that Vita sales beat projections in North America in 2014, which it was happy and surprised with, sometimes even falling out of stock. Inglis, Blair January 30, 2014. The PS Vita 2000 series, a revised version of the system, was released across 2013 and 2014. They can be used to take photos or videos using built-in applications on the system. Yoshida stated that Sony would be releasing fewer first party games for the platform. 6 inset; box-shadow: 0 1px 3px rgba 255, 255, 255, 0. 2013-11-04, , Siliconera• in particular was successful for the platform, with it selling over 1. Sam Byford March 24, 2016. Good, Owen August 20, 2013. Pre-loaded apps include an , a "Content Manager" app for monitoring data saved to the device, an app, a music playing app, a photo app, and a video playing app. The amount of RAM allows cross-game chat to be used on the system. In December, CEO stated that Sony aimed to appeal to a wide demographic of people by using multiple input methods on future hardware; buttons and joysticks for traditional handheld game system users, and touchscreens for users. This built moderate sales in Japan and a smaller yet passionate userbase in the West. That plastic does scratch easily, so it's recommended that you layer it with screen protectors. Leadbetter, Richard May 29, 2013. Luke Plunkett July 7, 2009. The Vita is also backward compatible with the majority of the — the group of games Sony has made available digitally for download, and — small-budget downloadable titles originally created for the PSP and PS3. In July 2014, Yoshida stated that the company would focus on it less as a dedicated handheld video game console, and more on its combination of uses, stating "it's not about individual Vita games any more. On September 20, 2018, Sony announced at 2018 that the Vita would be discontinued in 2019, ending its hardware production. The original model of the handheld includes a 5-inch 130 mm multi-touch , two , and front and shoulder input, and supports , , and optional. While it was routinely outsold by its main competitor, the Nintendo 3DS, the Vita still managed to be one of the top consoles sold overall, partially due to Japan's preference towards handheld gaming. Ben Gilbert September 16, 2010. Archived from on June 7, 2013. That depends on the type of gamer you are. Byford, Sam March 12, 2013. Gaston, Martin May 29, 2013. After 2012, Sony ceased releasing direct sales figures of the Vita, instead opting to release combined sales figures with it and the PSP. Surely, given the system's age, you'd think that using that money toward a Switch is a more worthwhile investment. Upon inserting a PS Vita memory card, the system will offer to copy the existing data from the internal memory to the new card. Contents• Metacritic editor Jason Dietz noted that reviewers tended to praise the Vita's actual hardware design and operating system, but expressed some concern on its practicality, namely competing in 2012 onward, with a large size and price, where mobile phones with large screens and cheap games were prevalent as an alternative. The platform has been considered to have sold well in Japan, where it outsold the PS4 in 2015, and reached 5 million units sold in 2016 according to sales tracker. The price cut also coincided with the release of a slight redesign of the system, the "PS Vita 2000" model. Rob Crossley July 6, 2010. This is only a little more than half of the sales of its actual market competitor, the DS, which was more than 150 million units by the end of 2011. The Vita should not be considered a main purchase, but a secondary one. Other hardware includes , a , built-in , and connectivity, and two. Brian Crecente July 7, 2010. Software [ ] Game library [ ] Further information: , , and Physical software for the Vita is distributed on a proprietary called "PlayStation Vita game card". PR Newswire August 17, 2011. The colors simply do not pop as well, but it's far better than anything found on a 3DS. In mid-2017, estimated that approximately 15 million units of the system had been sold, while by September 2018, USGamer estimated it had grown to about 16 million units. : March 20, 2015• Similar response was found in the UK as well. " At , he had stated that Sony would not be making any more AAA, big budget games to the system, but by October, the comment had been revised that Sony would not be making any more games for it at all. The debut was the highest Sony game debut for the system, and the second highest, only to Namco Bandai's late 2013 release of on the platform. 7 oz Wi-Fi download only download only Predecessor PlayStation Portable Website The PlayStation Vita PS Vita or Vita is a developed and marketed by. Byford, Sam February 22, 2013. and various indie game developers praised the platform for its wide selection of more original and niche video games, and the strong respective sales of them. In the same month, released pictures of an early prototype version showing a -like slide-screen design along with two analog sticks, two cameras and a microphone, though the report mentioned that overheating issues had since caused them to move away from the design in favor of a model more similar to the original PlayStation Portable device. The real showstopper with the original Vita was its OLED display. The device was officially announced by Sony on January 27, 2011, at their "PlayStation Meeting" press conference held by the company in Japan. Sarkar, Samit February 15, 2017. The Vita technically has Remote Play functionality with the PlayStation 3 as well, though due to limitations with the less-powerful PS3 hardware. A picture of the PlayStation Vita TV, showing the ports on its back side The PlayStation TV is a non-portable variant of the Vita; instead of featuring its own display screen like a , it connects to a television via like a traditional , and is controlled though the use of a or controller. And then there are the indie titles. : February 22, 2012• Michael McWhertor January 27, 2011. All Vita games are also made available to be downloaded digitally on the via the , although not all games are released physically. By the end of 2015, research firm EEDAR estimated the sales of the Vita worldwide to be around 10 million. For the slimmer , Sony opted to use an LCD display. However, in the year after the device's successful launch, sales of the hardware and its bigger budget games stalled, threatening to end its lifespan. My blue PS Vita 2000 was very easy to set up in English. After a slow start in the worldwide market, it was invigorated in Japan with multiple releases in the series. Reception and sales [ ] According to , the Vita's original hardware release was generally well-received with critics, although a few concerns persisted as well. The sticks are small, and feel most similar to the Switch's joy-cons, and the touch screen is responsive. Its developer, , had decided to release and future Monster Hunter games exclusively on the , where it would sell millions of copies for Sony's main competitor. The PlayStation Vita has 512 MB of system RAM and 128 MB of VRAM. The Vita is a great way to escape from your little cousins asking if you want to a lick of their candy cane, so you can dive back into the world of Red Dead Redemption 2. In line with Sony's ambition to combine aspects of traditional video game consoles with mobile devices like and , the Vita contains a multitude of. In November 2014, president suggested that the new approach was working on hardware level, stating that Vita sales had increased since the implementation of PS4 Remote Play, though he and another Sony representative did not give specific figures. In March 2016, Sony announced that instead, it would be forming a new company, "Forward Works", and be instead concentrating on bringing PlayStation-based games to mobile platforms like and. The Vita 2000 also comes in a slew of nifty colors. In mid-2017, estimated the Vita userbase to be around 15 million. The two cameras feature the abilities of face detection, head detection, and head tracking. Sure, the colored variants are in Japanese units, but that won't pose a problem for American gamers. Main articles: , , and The device is backward compatible with most PSP games; however, its lack of a disc drive limits this capability to those titles which have been digitally released on the via the , but not physical PSP games or films. Sony attempted to attach the device to the PS4 due to its extreme popularity; it took only a few weeks for the sales to surpass the sales of the Vita over the course of almost two years. The original model, which is slightly chunky when compared with the later 2000 iteration, is still solid. Christopher MacManus September 14, 2011. It also shares the Remote Play and PS Now functionality of a regular Vita. The system's web browser supports , cookies, and , but not. Sony continued to support the system with games through 2013 as well, albeit lesser so, with titles such as and , along with a handful of other Western-developed ports such as and. 2 million units were reported as sold as of February 26, 2012 — after it had launched in most regions. The model was released in six colors in Japan white, black, light blue, lime green, pink, and khaki , although it was only released in black and light blue in North America and Europe. Shortly after, reports of for the handheld had reportedly already been shipped to numerous video game developers including both and third-party developers to start making games for the device, a report later confirmed by Executive Producer Shaun Himmerick. Similarly, many Western critics felt that the low sales through 2013 would lead to an early death for the product. Its power was later described by Sony engineers as about halfway between the PSP and PS3. The second generation PS Vita system, PCH-2000 A revised model of the Vita was released in Japan on October 10, 2013, in Europe on February 7, 2014 and in North America on May 6, 2014. Schramm, Mike April 6, 2011. Yes, remote play as well, but that requires you to bring your controller and a USB cable along. 2014-12-11, , Reuters• Nintendo software, even on a chintzy 400 x 240 resolution display, was — and still is — incredibly compelling. The PSP ended up being a mixed result for the company. Reasons cited included the company focusing on supporting the PS4, and the fact that it felt that third party Japanese developers and Western indie developers were sufficiently supporting the device. The console is the successor to the , and a part of the brand of gaming devices; as part of the , it primarily competed with the. A number of other third party apps commonly found on mobile devices have also been made available on the Vita: , removed in 2015 , broken , removed in 2015 , , LiveTweet Sony's third-party client for , broken , , discontinued , removed in 2016 , broken , , and removed in 2015. And unlike the Switch, the Vita has Bluetooth support. If you're a casual gamer, then your PlayStation and Nintendo Switch combo will get you by just fine. Though Sony has not released exact sales figures, late-lifespan sales estimates are around 15 to 16 million units. This model has a Type B port, which can be used to charge the device along with any standard micro USB cable. Don't Starve, Lumines: Electronic Symphony, The Walking Dead, Rogue Legacy, Spelunky, OlliOlli, Luftrausers, Guacamelee, Sound Shapes, Severed, Resogun, Fez and the list goes on. If you're a fan of AAA titles, there are games like Uncharted: Golden Abyss, Killzone: Mercenary, Gravity Rush, LittleBigPlanet Vita and Dragon's Crown. Who wants to deal with that mess? The platform also launched with a model with support, which required a separate data plan through a data provider. Rear• Additionally, the battery can supply about five hours for video watching, and up to nine hours of music listening with the screen off. However, a large dropoff occurred in both regions. Archived from PDF on March 27, 2016.。

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